论文标题

交叉现实重新渲染:数字和物理现实之间的操纵

Cross-Reality Re-Rendering: Manipulating between Digital and Physical Realities

论文作者

Datta, Siddhartha

论文摘要

个性化现实的出现已经到来。 AR/MR/VR的快速发展使用户能够增强或减少对物理世界的看法。数字接口修改的强大工具使用户可以更改其软件运行方式。随着数字现实成为人类生活中越来越有影响的方面,我们研究了一个系统的设计,该系统使用户能够操纵对其物理现实和数字现实的看法。用户可以从现实中检查其视图历史记录,并生成可以实时互换的干预措施。个性化干预措施可以用面具,文本和模型钩生成。用户之间的协作扩展了干预措施的可用性。我们通过认知演练,角色和可扩展性测试来验证我们的设计要求的实施。

The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their software operates. As digital realities become an increasingly-impactful aspect of human lives, we investigate the design of a system that enables users to manipulate the perception of both their physical realities and digital realities. Users can inspect their view history from either reality, and generate interventions that can be interoperably rendered cross-reality in real-time. Personalized interventions can be generated with mask, text, and model hooks. Collaboration between users scales the availability of interventions. We verify our implementation against our design requirements with cognitive walkthroughs, personas, and scalability tests.

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