论文标题

运行时认识论概率事件演算的应用到电子健康系统中的决策

An Application of a Runtime Epistemic Probabilistic Event Calculus to Decision-making in e-Health Systems

论文作者

D'Asaro, Fabio Aurelio, Raggioli, Luca, Malek, Salim, Grazioso, Marco, Rossi, Silvia

论文摘要

我们介绍并讨论了一个运行时体系结构,该架构将感官数据和分类器与基于逻辑的决策系统集成在一起,并在电子健康系统的背景下,用于康复神经运动障碍儿童。在此应用程序中,儿童以游戏的形式执行康复任务。该系统的主要目的是从可用的传感器和分类器(例如,眼镜跟踪器,运动传感器,情感识别技术)中得出一组参数,以使孩子当前的认知和行为表现(例如参与,注意力,任务准确性)得出一组参数。这些决定通常旨在通过在注意力较低时触发适当的重新参与刺激,改变游戏或在孩子对任务失去兴趣时更加困难时,旨在通过触发适当的重新参与刺激来提高孩子的表现。除了对情绪识别和头部姿势估计的最新技术外,我们还使用了事件计算的概率和认识论逻辑编程方言的运行时变体,称为认识论概率概率事件计算。特别是,此符号框架的概率组成部分允许与机器学习技术的自然接口。我们概述了体系结构及其组件,并通过讨论运行的示例和实验来展示其一些特征。正在考虑逻辑编程理论和实践(TPLP)的出版物。

We present and discuss a runtime architecture that integrates sensorial data and classifiers with a logic-based decision-making system in the context of an e-Health system for the rehabilitation of children with neuromotor disorders. In this application, children perform a rehabilitation task in the form of games. The main aim of the system is to derive a set of parameters the child's current level of cognitive and behavioral performance (e.g., engagement, attention, task accuracy) from the available sensors and classifiers (e.g., eye trackers, motion sensors, emotion recognition techniques) and take decisions accordingly. These decisions are typically aimed at improving the child's performance by triggering appropriate re-engagement stimuli when their attention is low, by changing the game or making it more difficult when the child is losing interest in the task as it is too easy. Alongside state-of-the-art techniques for emotion recognition and head pose estimation, we use a runtime variant of a probabilistic and epistemic logic programming dialect of the Event Calculus, known as the Epistemic Probabilistic Event Calculus. In particular, the probabilistic component of this symbolic framework allows for a natural interface with the machine learning techniques. We overview the architecture and its components, and show some of its characteristics through a discussion of a running example and experiments. Under consideration for publication in Theory and Practice of Logic Programming (TPLP).

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