论文标题
在狭窄空间中与不对称相互作用的多代理路径计划
Multi-Agent Path Planning with Asymmetric Interactions In Tight Spaces
论文作者
论文摘要
从从根本上讲是一个决策问题的假设开始,我们将世界线概念从特殊相对论用作一种新型多代理路径计划方法的灵感。我们已经确定了一组特定的问题,这些问题已经被以前的工作所忽略了。我们为每个代理的全球路径计划问题提供了解决方案,并确保现场每对代理商的本地碰撞避免平稳。我们通过通过2D空间和时间为3D中的曲线对代理的轨迹进行建模来实现这一目标。使用修改的DJIKSTRA算法来解决全局路径计划,以确保代理的初始轨迹不会相交。然后,我们使用准Newton的内部点求解器求解平滑的局部轨迹,从而为轨迹曲线提供半径以将其转化为杆。随后,解决杆的碰撞确保没有两个代理同时处于相同的空间位置。这种时空公式使我们能够模拟先前忽略的现象,例如在非常受限的环境中高度不对称的相互作用。它还为具有不自然的对称剂对准的场景提供了一个解决方案,而无需抖动的代理位置或速度。
By starting with the assumption that motion is fundamentally a decision making problem, we use the world-line concept from Special Relativity as the inspiration for a novel multi-agent path planning method. We have identified a particular set of problems that have so far been overlooked by previous works. We present our solution for the global path planning problem for each agent and ensure smooth local collision avoidance for each pair of agents in the scene. We accomplish this by modeling the trajectories of the agents through 2D space and time as curves in 3D. Global path planning is solved using a modified Djikstra's algorithm to ensure that initial trajectories for agents do not intersect. We then solve for smooth local trajectories using a quasi-Newton interior point solver, providing the trajectory curves with a radius to turn them into rods. Subsequently, resolving collision of the rods ensures that no two agents are in the same spatial position at the same time. This space-time formulation allows us to simulate previously ignored phenomena such as highly asymmetric interactions in very constrained environments. It also provides a solution for scenes with unnaturally symmetric agent alignments without the need for jittering agent positions or velocities.