论文标题
meshsdf:可区分的iso-surface提取
MeshSDF: Differentiable Iso-Surface Extraction
论文作者
论文摘要
几何深度学习最近随着连续深层隐式领域的出现,取得了惊人的进步。它们允许对任意拓扑的水密表面进行详细的建模,同时不依赖3D欧几里得网格,从而导致可学习的参数化不受分辨率的限制。 不幸的是,这些方法通常不适合需要基于网格的表面表示的应用程序,因为将隐式字段转换为这样的表示形式依赖于行进立方体算法,而该算法与基础隐式领域无法区分。 在这项工作中,我们删除了此限制,并引入了一种可不同的方法,以从深签名的距离功能中产生明确的表面网格表示。我们的关键见解是,通过推理隐式场扰动如何影响局部表面几何形状,人们最终可以将表面样品的3D位置相对于基础的深层隐式场。我们利用它来定义网格SDF,这是一种可以改变其拓扑结构的端到端可区分表示。 我们使用两个不同的应用程序来验证我们的理论洞察力:通过可区分的渲染和物理驱动的形状优化,单视图重建。在这两种情况下,我们可区分的参数化都使我们比最新算法优势。
Geometric Deep Learning has recently made striking progress with the advent of continuous Deep Implicit Fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid, resulting in a learnable parameterization that is not limited in resolution. Unfortunately, these methods are often not suitable for applications that require an explicit mesh-based surface representation because converting an implicit field to such a representation relies on the Marching Cubes algorithm, which cannot be differentiated with respect to the underlying implicit field. In this work, we remove this limitation and introduce a differentiable way to produce explicit surface mesh representations from Deep Signed Distance Functions. Our key insight is that by reasoning on how implicit field perturbations impact local surface geometry, one can ultimately differentiate the 3D location of surface samples with respect to the underlying deep implicit field. We exploit this to define MeshSDF, an end-to-end differentiable mesh representation which can vary its topology. We use two different applications to validate our theoretical insight: Single-View Reconstruction via Differentiable Rendering and Physically-Driven Shape Optimization. In both cases our differentiable parameterization gives us an edge over state-of-the-art algorithms.